![]() The controls are already iffy and clunky enough, adding precision movement puzzles into the game makes an already bad problem even worse. So that is definitely a knock against Crusader. He doesn't respond to movement commands quickly enough or predictably enough, and those are key elements of having fun platforming in a game. I don't really feel like I have control over the Silencer to make him do what I want. ![]() I don't have anything against platformers or platforming action in a game, but the engine has to be built in a way that makes the platforming fun. Sure it's difficult, but not difficult in a fun or challenging way. I even tried uninstalling and reinstalling, but it always crashed on startup).īut I think my best bet is to get used to one of the two keyboard schemes.See, that just isn't fun. (Joy2key worked the very first time I installed it, but crashed on startup the second time onward. Joy2key doesn’t work on my computer, but xpadder does, so I’ll try it with that. From now on, every designer of this genre needs to play this game.”ĭiablo 3 on consoles learns from Lara Croft and implements a very close control scheme and it works very well there too.īut to just use a gamepad to translate a different scheme on the keyboard that the game was designed for, it’s not likely to work well. It was one of those moments when you play it for the first time after years of playing other isometric action games, and you say “yes, this is how it should be. The first isometric action game where the gamepad felt truly natural for the first time was Lara Croft and the Guardian of Light. ![]() It’s a problem that wasn’t solved for years. I didn’t mean to imply that doing a gamepad scheme for an isometric action game is easy. Worth a try for those of you struggling with the numpad controls… I’m not much of a gamepad gamer, but I happen to have a 360 controller in my house at the moment, and Crusader appears to behave reasonably well with Joy2Key. It has been a really long time, but Weasel still cracks me up. I am a little concerned that I was full on 10 health packs not long ago and have been hovering around 3 now so that seems to be a bad sign. I do like the game, though, and am going to try to stick with it to see how far I can get. I sure burn through a lot of health packs and I am playing on Weekend Warrior skill level. I made it to the little hangout finally and am still pretty bad at this game. Reading up a bit more on Dosbox, there seem to be a lot of factors at play and may even cause sound skips if you have the Cycles set too high also, but it may be worth a shot. I believe Ctrl+F11 and Ctrl+F12 allow you to raise/lower this in game although you probably need to run in windowed mode to see the numbers change and I can’t remember which one raises and which one lowers it. I am at work now and didn’t check to see what this game defaults to, but when playing MOO it started at 3000 Cycles on my machine and cranking it up to 6000 or 8000 seemed to greatly minimize the long pauses I would get in that game. It makes me wonder if playing around with the Cycles of Dosbox would help you at all with that. I feel like there’s a really good game in here, but boy is it tough getting to it. It’s making the somewhat clunky experience even clunkier. It’s somewhat annoying and occasionally dangerous. I keep encountering brief frame skips, or pauses, during play.
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